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Blog Tabletop Games

Dialect: A Game About Language and How it Dies

On a sticky Wetherspoon table, (the location of all good roleplay experiences, I find), my friend took Dialect out of her bag and introduced me to her latest indie roleplay investment. Dialect is a game about language. The players find themselves in an isolated setting, and must develop new words to describe their life and …

Blog Tabletop Games

Aqua Garden

And the award for the coolest meeples goes to… Aqua Garden! Featuring wooden sharks, turtles, clownfish, and more, this Kickstarted game is a collector’s dream. Aqua Garden is more than the sum of its meeples though.  Each player has their own aquarium, and must move around a central board to acquire new fish to place …

Blog Tabletop Games

Fog of Love

Fog of Love is a two-player cooperative game that focuses on the relationship between two people. Traits, features and occupation build the foundations of these characters, but it is the chapters of their love story that bring them to life. The game helpfully offers you a tutorial through your first playthrough, explaining the different obstacles …

Blog Lifestyle Tabletop Games

3 Days at UK Games Expo 2022

Well, what a weekend this was! After a certain global pandemic got in the way of our holiday plans, Neil and I finally managed to get back up to Birmingham’s NEC to attend the UK Games Expo. Less than a week before we left, our Airbnb was cancelled by the hosts with no explanation, leaving …

Blog Tabletop Games

EXIT 2021 Advent Calendar

You might have heard of EXIT games from the many standalone escape room experiences they sell.  I’ve not tried them, but I’ve dabbled in the Unlock! Escape Adventures, so knew that escape games were my cup of tea (even though I’m admittedly quite rubbish at them). After seeing a lot of people in board game …

Blog Tabletop Games

Gloomhaven: My Thoughts So Far!

This post has been a long time coming; I’ve been waiting months to talk properly about Gloomhaven!  Despite being hooked after just one scenario, I really wanted to give the game some time to show me everything it had to offer.  So, after more than 25 hours of gameplay, I feel I can safely reflect …